I've been exploring a hand-made aesthetic for one of the main characters of the game - a red squirrel.
All of the characters, playable and NPCs, will be animal-like humanoids.
A minimal colour palette combined with the textured paper is fairly convincing.
The next stage is taking the 3d models I've designed and creating shaders in a game engine that will make them resemble this hand drawn, lino/woodcut aesthetic.