Process is Exciting

As a multi-disciplinary artist, it is rare that a project really combines everything I love, especially as Folk Music and Audio-Visual Immersive Media don't have an obvious connection.

This is me.

Game development is an incredibly complex process that involves, but is not limited to:

  • Story development, world building

  • Visual Arts (Concept design, illustration, animation)

  • Programming, coding, designing game logic

  • Sound design

  • Music

  • Huge project plans

  • Teams

  • Immersive media

  • And more

My practice heavily involves:

  • Folk Music

  • Audio-Visual Art

  • Programming/Coding

  • Complex project management

  • Team management

It's interesting that the idea of exploring archives to learn songs has always been so boring, but now I have an aesthetic reason, I'm loving searching through broadside collections - check out this absolute gem:

The Queen's Ass



It's not certain how it will look in the end, but I'm inspired by how old broadsides looked, and printmaking methods that have still hark back to an earlier time, especially woodcut block printing. I've even tried to make a sort of 'toon shader' in Unity that takes 3d objects and attempts to give them a rough, gouged outline:

It's curious! If not what it was meant to be...

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The Excitement of the Outcome

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The Idea Came to Me When…